Hi!
I’m an illustrator currently living in the harbour town of Gothenburg, Sweden, where I enjoy bringing imaginary things to life – whether this be through illustration, animation or game graphics. I have worked with Zoink, Thunderful Games, Topshelf and Ankama.
I worked with 2D- and narrative art (concept art, Keyart, Storyboards and UI) on the game "Wavetale", and on the announced, but not yet released, game "Headhunters". I also helped work on a few project pitches.
Concept art for an unannounced game project. It included character sketches, sketches of props and buildings and also textures for a few 3D-models and tiles for in-game use. I concepted on some in-game cinematic art, too, made in a style reminiscent of comics.
The project is now waiting for green light within the team. I worked closely with the creative director Andreas Beijer and the 3D artist Henrik Johansson.
2D-Concept art and marketing art for Little Big Planet 3 and consulting assignments for cooperating game companies.